MEETING INFORMATION

Thursday, May 10, 2012 18:00 at Thomson Reuters, Eagan MN

May 2012 3D Programming for iOS: What is OpenGL ES and how does it fit into the Apple-verse Are you interested in integrating 3D graphics in your applications, writing 3D games, or just learning about 3D development? I’ll introduce you to important 3D concepts and tools as we walk through the development of a 3D iPad application and explore the rich world of 3D graphics for mobile devices. Topics include: • OpenGL, • how OpenGL ES fits into iOS and Cocoa-touch, • manipulating a 3D model in blender, • importing a 3D model in your application, • animating and manipulating the 3D model at runtime, • creating an icon from a 3D model, and • resources for 3D development. As if that wasn't enough we'll also be raffling off a free pass to the 360idev Conference!! Be sure to check it out at http://360idev.com/. -Bob

INTRODUCTION

The Minnesota CocoaHeads group is a community gathering for people interested in developing software for the Macintosh and iPhone platforms. The group was formed with the goal of bringing like-minded developers together to share experiences, insights, and techniques. Our monthly meetings are a mix of informal and interactive presentations, hands on coding, and discussion.

We meet the 2nd Thursday of the month at 6:00 pm at the offices of Thomson Reuters in Eagan, MN. (see map). Please stop by our local website for more information on upcoming meetings and to participate in our forums.

Minnesota CocoaHeads: http://www.cocoaheadsmn.org/

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GROUP MANAGER

Bob McCune