Thursday, June 9, 2016 19:00 at Software Ops, 15030 N Hayden Rd, Suite 120, Scottsdale, AZ 85260

Caching in iOS Apps: When and Why to Use It Since 3 out of 4 users abandon apps after one use, it’s critical that the user has a good experience. Caching can help, but does come at some complexity costs. I’ll make a “bold” prediction and say that caching isn’t going to change after next week’s WWDC. So, for a final topic before we all mentally absorb what the rest of 2016 looks like for our iOS developer interests let’s talk about a safe but overlooked topic on caching and strategies around why and when to add this to your apps. — Wes Filleman Wes Filleman is an independent iOS app developer since 2008 focusing on the connected home with the MobiLinc line of iOS/Android apps. Scripting with Swift Learn how to write scripts in swift that can be executed from the command line, and how you can start adding Swift scripting to your day-to-day development. — Christopher Evans Chris is an app developer. His game Death is Likely is available in the App Store.


We meet on the second Thursday of every month, with presentations and discussions on iOS and OS X development. Learn more at our Meetup group:



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Matthew Frederick